Luck ladder, Traits, Grades, passes
Anime Dice luck
Anime Dice luck comes from shop dice you buy with cash. The Roblox listing only says that upgrading dice grants more Luck. Community shop lists name eight dice from Lightning at 42x to Void at 5,000x, with prices that jump faster than the Luck multiplier. Spend Trait Rerolls and Gems on the same page of notes: thirteen Traits, nine Grades, and six official game passes. Filter Traits before you burn a stack, and sort the ladder by Luck or price before the next purchase.
Shop dice and the Luck ladder
Sort the table by Luck or by cash price. Lightning is 42x for $500K. Ice is 100x for $4M. Magma, Storm, and Shadow sit in Epic. Light, Blood Moon, and Void end at 5,000x and $1.5T. Prices grow faster than Luck. Several early rows are single-source community prices. Buy the next die when the plot can refill the listed cash.

Lightning
Rare · 42x · $500K
Ice
Rare · 100x · $4M
Magma
Epic · 200x · $30M
Storm
Epic · 400x · $200M
Shadow
Epic · 750x · $1.5B
Light
Legendary · 1,500x · $12B
Blood Moon
Legendary · 3,000x · $100B
Void
Legendary · 5,000x · $1.5T
Traits and Trait Rerolls
Sportskeeda lists thirteen Traits. Filter by Income, Damage, or Health. The I rows are 1.2x at 25.4%. II and III double a single stat. Samurai through Transcendent multiply all three stats, up to 15x at 0.006%. Trait Rerolls come from codes, Towers, Daily Rewards, and Shop. Spend them on your rarest units.
Transcendent
15x Income, 15x Damage, 15x Health
0.006% · S
Monarch
8x Income, 8x Damage, 8x Health
0.025% · S
Shogun
5x Income, 5x Damage, 5x Health
0.12% · S
Samurai
3x Income, 3x Damage, 3x Health
0.5% · S
Health III
2x Health
1.2% · A
Damage III
2x Damage
1.2% · A
Money III
2x Income
1.2% · A
Health II
1.5x Health
6.3% · B
Damage II
1.5x Damage
6.3% · B
Money II
1.5x Income
6.3% · B
Health I
1.2x Health
25.4% · C
Damage I
1.2x Damage
25.4% · C
Money I
1.2x Income
25.4% · C
Grades and Gems
Grades reroll Income with Gems at the Hub. Rows run from D at 1.1x to Z+ at 25x. Pin two Grades in the compare pane before you spend. Gem drop tables are unpublished; codes and Towers refill Gems. Stack a high Grade on a high-income unit and keep combat Traits for Towers.
Grade compare
Pick two grades to compare income and roll chance.
- Income
- Roll chance
- Income
- Roll chance
Z+
25x · 0.007% · Gems
Z
15x · 0.007% · Gems
S+
10x · 0.01% · Gems
S
7x · 0.089% · Gems
A+
4.5x · 2.9% · Gems
A
3x · 7.9% · Gems
B
1.6x · 14.9% · Gems
C
1.2x · 27.9% · Gems
D
1.1x · 44.9% · Gems
Official game passes
The universe API lists six for-sale passes: Double Roll, Roll Speed, More Cash, Ultra Luck, Luck, and VIP. Rows have names, sale flags, and IDs. Robux prices are missing from that payload. Double Roll dates to 29 August 2026; the others to 15 August 2026. Buy after codes and the next affordable die.

Double Roll
1962313153
For sale
Roll Speed
1948382667
For sale
More Cash
1948802653
For sale
Ultra Luck
1948976691
For sale
Luck
1947494705
For sale
VIP
1947704693
For sale
Frequently asked questions
Which die should I buy first?
Lightning at 42x and $500K is the listed on-ramp. Ice at 100x for $4M is the next clear step. After Magma the cash cost grows much faster than Luck, so wait until the plot refills the price without emptying Trait Rerolls.
Should I roll Traits or Grades first?
Put Trait Rerolls on your rarest units, especially all-stat rows like Samurai and above. Spend Gems on Grades for the same high-income faces. Towers want Health and Damage Traits. Common 1.2x Traits are cheap to replace later in the session.
Do I need a game pass to progress?
No. The six passes are optional Robux products. Redeem Shop codes and climb the cash ladder first. If you buy, Luck or More Cash maps cleanly onto the loop. The universe API does not publish Robux prices in that payload.
Related pages: Anime Dice hub Codes